-- card: 24864 from stack: in -- bmap block id: 0 -- flags: 0000 -- background id: 3426 -- name: Gold Dust ----- HyperTalk script ----- on openCard global score subtract 5 from score if score <= 0 then visual effect scroll up go card "end" end if put score into field "scorebox" end openCard on mouseUp get field "textarea" of card "River Trail" put it&return&"Follow the river" into field "textarea" of card "River Trail" get field "textarea" of card "Communal Hut" put it&return&"Hire a guide" into field "textarea" of card "Communal Hut" visual effect dissolve go card "Hut of the Medicine Man" end mouseUp -- part contents for background part 1 ----- text ----- Gold Dust -- part contents for background part 2 ----- text ----- Medicine man is casting a spell. He tosses a handful of yellow powder into the air. He searches the dust with a sage's eye. ''The creature you seek can be found at the river's source,'' he says. -- part contents for background part 5 ----- text ----- 85